showing 1 - 50 of 54 gameschevron_right
name arrow_downward | publisher(developer) | year | tags | description | |
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Achron | Hazardous Software | 2011 | extraterrestrial leveleditor mp-crossplatform osx osx-8 steampowered time-theme timetravel x11 x86-64 | labelminimizeminimize | |
Aliens versus Predator | MacPlay | 2001 | alienfranchise alienprotagonist aliens aliensvspredator ammomagazines androids burning cdrom ceilingclinging ceilingtraversal claws cloakednpcs cloaking commercial energyrecharger energyweapons extraterrestrial fatbinary fearofnothing firearms firstpersonshooter flamethrowers future grenadelaunchers grenades-bouncy grenades-impact healingdevice healingfinishers healthdrops healthpickups humanprotagonist hypermobilefoes interspecificconflict jumping keyboard license-proprietary megacorps meleeweapons militantprotagonist militaryfiction monsters mouse movie mp-3way mp-cooperative mp-ffa mp-teams mp-versus multiplecampaigns multipleperspectives opengl osx osx-1 osx-2 osx-3 osx-4 osx-5 otherworld perspectiveflip ppc ppcg3 predator sequence-escape serious spacefaringage thermalweapons tunnelvision turrets visionenhancer wallclimbing wallclinging wallcrawlers walltraversal weirdvision x86 | labelminimizeminimize | |
Aliens versus Predator 2 | MacPlay | 2003 | 23rdcentury alienfranchise alienprotagonist aliens aliensvspredator ammomagazines androids bombs burning cdrom ceilingclinging ceilingtraversal claws cloakednpcs cloaking commercial dark detector dialup energyrecharger energyweapons extraterrestrial falldamage fearofnothing firearms firstpersonshooter flamethrowers future grotesque healingdevice healingfinishers healthdrops humanprotagonist hypermobilefoes interspecificconflict jumping keyboard knives license-proprietary lithtech-talon lithtechengine macos4 megacorps meleeweapons militantprotagonist militaryfiction monsters motiondetector mouse movie mp-3way mp-dm mp-escape mp-ffa mp-lms mp-teams mp-undefined multiplecampaigns multipleperspectives osx osx-2 osx-3 otherworld perspectiveflip polearms ppc ppcg4 predator privatemilitarycompanies rockets rotaryguns saveanywhere savepoints sequence-escape serious spacefaringage spearguns spears stunning thermalweapons visionenhancer wallclinging wallcrawlers walltraversal weirdvision | labelminimizeminimize | |
Ceres | Iceberg Interactive (Jötunn Games) | 2015 | afterearth colorful combatmode download extraterrestrial future indie osx osx-7 space spacecombatsim spacecraftcombat spaceflight tactical unity-engine | labelminimizeminimize | |
Civilization: Beyond Earth | Aspyr Media (Firaxis Games;Aspyr Media) | 2014 | afterearth alienplanet aliens civilization-series espionage extraterrestrial future grid grid-hex osx osx-10 osx-9 spaceage techtree transhumanism x86 | Aspyr Media is handling porting of the game to Linux & Mac. | labelminimizeminimize |
Creeper World | Knuckle Cracker | 2009 | adobeair apocalyptic autosavepoints beamweapons creeperworld-series demo destructiblestructures difficulty-single distantfuture download elevation endlessopposition energyweapons extraterrestrial flash future grid grid-square hillland leveleditor license-crossplatform liquidphysics logistics mortars multipleworlds netranking openfield osx resourcegeneration score serialkey serious spacefaringage stockpiles towerdefense tutorial tutorial-noninteractive undefinedelements visionaryplan windowed | labelminimizeminimize | |
Crying Suns | Humble Bundle (Alt Shift) | 2019 | abilitycooldown activepause crowdfunded distantfuture extraterrestrial grid grid-hex militantprotagonist mutants osx-11 robots steampowered | labelminimizeminimize | |
Dead Effect | Bulkypix | 2014 | 2040s 21stcentury extraterrestrial femaleprotagonist firstpersonshooter future itemglow space spacecraft-location stunguns titlementioned zombies | labelminimizeminimize | |
Doom 3 | Aspyr | 2005 | 1life 2140s 22ndcentury airlocks alientechnology alteredreality ammomagazines antagonistawareness anticipatorysightings anticipatorystockpiles aspectratio-4-3 assaultrifles autosavepoints biogrowth bodyarmor bossbattles cc chargingweapons color-32bit communicator corridorshooter cyborgs dark demo demonicinvasion demons descriptivenames diaries dimensionalbreach dimensionalportals dimensionaltravel dingy dissolvingcorpses doom-series doors doors-automatic eastereggs eax4 elevators elevators-multifloor encounters-popup eviloverlord excavation extraterrestrial fatbinary fatties firearms firstpersonshooter future grenadecooking grenades handguns heads healthpickups healthregen healthregen-stunted heavyspecularity hell hellscape humanfacedcreatures idtech4 inclinators ingamecinematics interactiveterminals jumping keycodes ladders lamp locationinfo magiccircles mars mediaindrive megacorps militantprotagonist minigames monstrouschildren namelessprotagonist newgameplus nomodalpause novintfalcon npcfriendlyfire npcstrife oddappliances openal opengl osx osx-3 osx-4 osx-5 overcharging pain pandorasbox paranormal pda plasmaweapons portals powertools ppc reanimators reboot red reload-auto reload-manual researchfacility rockets rotaryguns saveanywhere sciencefantasy scientists secrets sentientartefact serious shadowvolume shotguns soldiers spacefaringage spiderbots subtitledeficient supportnpcs teleport teleporters temporarycompanions unlockable-difficulty unorthodoxweapons walkers walking walkingarmory whispers x86 | labelminimizeminimize | |
DropTeam | TBG Software (Battlefront.com) | 2006 | ballistics damagemodeling demo extraterrestrial frontier future license-proprietary osx otherworld realisticranges spacefaringage structuraldamage tank tanks turrets | labelminimizeminimize | |
Elegy for a Dead World | Dejobaan Games | 2014 | alone arthouse extraterrestrial indie | [media=youtube]bfps2HKE4B4[/media]***In Elegy for a Dead World, you travel to distant planets and create stories about the people who once lived there. Three portals have opened to uncharted worlds. Earth has sent a team of explorers to investigate them, but after an accident, you are the sole survivor. Your mission remains the same: survey these worlds and write the only accounts of them that outsiders will ever know. We created Elegy so that everyone can write. As you explore, the game helps you create the narrative. You begin on Shelley’s World, now devoid of life. A bloated, red sun scorches a landscape of towers, sculptures, and cryptic machinery. As you encounter these elements, Elegy will cue you with a series of writing prompts. Here, the game asks you to describe the landscape: There are many stories to write and many places to visit, from the crumbling museum, stone faces and sweltering plains of Shelley’s World to the central planning station on Keats’ World to the desiccated shores and frigid tundra of Byron’s World. Each world offers multiple sets of prompts, each intended to inspire you to write a different story about it. Elegy might ask you to write a short story about an individual’s final days, a song about resignation, or a poem about war. In the more advanced levels, you’ll sometimes get new information halfway through your story which casts a new light on things and forces you to take your story in a different direction. We like to think of those as puzzles — writing yourself out of a corner, so to speak. When you’ve completed your narrative, you have the option to share it with other players through Steam Workshop or reproduce it in digital and print media. You can read other players’ works, browsing through the most-recent, the best-loved, and recently-trending stories. You can also take screenshots of your story and upload them to a print-on-demand site like Blurb or Lulu, which will then send you a gorgeous, full-color, physical book (additional costs apply). | labelminimizesubject |
Escape Velocity Nova | Ambrosia Software (ATMOS;Ambrosia Software) | 2002 | aybabtu darkspace escapecapsule escapevelocity extraterrestrial fatbinary fomalhautsystem gangs genderchoice openworld osclassic osx osx-1 osx-2 osx-3 osx-4 osx-5 osx0 outlaws ppc quicktime rebellion shopping space spacecraft spacecraft-small stacsim thx-1138 upgradesystem uvl-imagequality x86 | Latest version: 1.0.10 (as of 2006-07-11)***EV Nova is a top-down spaceflight RPG. The stock scenario features an unprecedented 288 ships (though only about a hundred of them are actually available to the player). Players have access to six major storylines, each with its own goals, results, and equipment. EV Nova adds a number of features that make it at once more complex and more user-friendly. Chief among these are the ability to select nearby targets simply by clicking on them (whereas in Escape Velocity Classic and Escape Velocity Override, the player had to scroll through all the ships in the system); the ability to exercise as fine a degree of control over your hired/captured escorts as you could before over your bay-launched fighters (i.e. send them after specific targets, for instance); and a tutorial that lets players unfamiliar with the series to learn the ropes under the tutelage of a retired star pilot by the name of Barry. EV Nova is also expandable by means of plug-ins, some of which merely add ships or weapons or what have you to the stock scenario. Others, called TCs (Total Conversions), replace the entire universe with an all new one. Only three TCs are complete at the moment: EV Polycon, and the ports of the first two Escape Velocity games. EV Nova was, like its predecessors, originally released for Mac OS. A Windows PC version was released in June 2003. [StarSword]***[i]EV Nova[/i] is the third game in the [i]Escape Velocity[/i] series, and is by far the most ambitious installment to date. With a completely redesigned gaming engine, [i]EV Nova[/i] thrusts you into a sprawling universe dominated by a myriad of warring factions, each sharing a common bond, but so philosophically different as to make conflict inevitable. The remnants of the Colonial Council's utopian vision of a united galaxy are littered about like so many discarded dreams. The eccentric genius in Omata Kane, whose Hypergate system brought distant stars within reach, has all but been forgotten. Like a wave in the darkness of space, colonization flowed outwards from Earth, until discord and dissent against a growingly corrupt central government caused it to come crashing down. Open rebellion caused the destruction of critical parts of the Hypergate system, severing entire systems from the umbilical cord of civilization. They were left adrift in the lonely void of space, forced to fend for themselves, truly strangers in strange lands. The collapse of a central government caused civilization to slide helplessly into a dark age of isolation. The few pockets of humanity that did survive developed in near solitude, clinging perilously to life like a tree desperately trying to gain root on a rocky cliff. Time marched on in its relentless journey toward the future, and each of these civilizations slowly reconstructed their humanity... but in their isolation, a strange thing happened. They each followed markedly different paths in their evolution. As rediscovered technology finally allowed contact between these far-flung children of the Colonial Council to tentatively resume, they found that they had little in common. Indeed, rather than reunited brothers, they were strangers... or worse, adversaries. It is into this maelstrom of territorial contention that you are thrust, like a pebble tumbling aimlessly between the tectonic fault lines that uncomfortably separate these divisions of humanity. Welcome to [i]EV Nova[/i]. Will the pebble become an avalanche? [i]EV Nova[/i] for Macintosh requires a PowerPC-based Macintosh with 128 MB RAM and Mac OS 8.1 or higher (and it's Mac OS X-native). The Windows version requires a 400 MHz or higher Pentium, DirectX 7, and QuickTime 5.0; you must have 64 MB RAM for Windows 95 and 98, or 128 MB for Windows 2000 and XP. [i]EV Nova[/i] is available from [url=http://www.ambrosiasw.com/games/evn/]Ambrosia Software's web site[/url]. For more information about the storyline, check out the [url=http://www.ambrosiasw.com/games/evn/]Preambles[/url] (click the "Online Resources" link). [StarSword] | labelimagesubject |
EVE Online | CCP Games | 2007 | afterearth alphastrike backgroundprogress cargojettisoning characterbackground clansystem corporatewarfare damagedropoff download dronebays escapecapsule eve-universe excessivewaiting extraterrestrial future genderchoice ingamebrowser inventory-vehicles marketfluctuation megacorps mmog moderationbenefit openpvp openworld optimalrange osx osx-4 osx-5 playereconomy playergoverned posthumans protagonistdesigning pve pvp pvpfocus rating-esrb-t sandbox space spacecraft spacecraft-large spacefaringage stacsim undirected vehiclecustomization x86 | [b]Minimum:[/b] * Mac OS X 10.4.9 * 1.8 GHz Intel CPU * 1 GB RAM * 128 MB VRAM * Radeon X1600 or GeForce 7300 GT GPU * 6 GB HD space [b]Recommended:[/b] * 2 GHz Intel CPU * Radeon X1900 or GeForce 7600 GPU | labelminimizeminimize |
Factorio | Wube Software | 2016 | absoluterulership aliens alphafunding autosaves-periodic brownout circadiancycle clienthost colonization cpplanguage crowdfunded customengine demo directconnect download energydistribution extraterrestrial firearms future gog humans indevelopment invasion logistics lua minimap modsupport naturalistic otherworld pollution resourceharvesting resourceprocessing selfupdate serious standbypower steampowered templates textsearch trafficsignalsystem walking x86 x86-64 zoom | labelminimizeminimize | |
Gemini Wars | Camel 101;Iceberg Interactive (Camel 101) | 2012 | 2170s 22ndcentury cinematiccamera extraterrestrial future indie space steampowered war | labelminimizeminimize | |
Gods Will Be Watching | Devolver Digital (Deconstructeam) | 2014 | 2250s 23rdcentury alienplanet barrelbodies extraterrestrial future gamemaker gog humblestore humblewidget license-crossplatform murder pixelated splatter steampowered torture | labelminimizeminimize | |
Halo: Combat Evolved | Mac Soft (Bungie Studios;Westlake Interactive) | 2003 | aaa absolutearmor aliens atlastmoment aybabtu bishopring blankprotagonist cyborgprotagonist driving energyshields extraterrestrial facelessprotagonist fatbinary firstpartytitle firstpersonshooter future grenades halo-engine halo-series healthpickups jumping lightbridges megastructure militantprotagonist militaryfiction nailguns oneofmany osx osx-2 osx-3 osx-4 osx-5 otherworld powerarmor ppc ppcg3 ppcg4 secondaryattack sentientmachines shieldregen spacecraft-location spacefaringage swarmweapons titlementioned titularlocale trampling volleyweapons walking x86 | Originally called, "Halo PC". Subsequently called, "Halo: Combat Evolved". Subsequently called, "Halo PC" and "Halo Mac". "Announcing Halo PC for PC and Mac" Well said, Bungie, makers of both PC games and PC games and Mac games both. | labelminimizeminimize |
Harvest: Massive Encounter | Oxeye Game Studio | 2008 | aliens basebuilding beamweapons demo destructiblestructures download energydistribution extraterrestrial future langbrazil-port laserweapons logistics lua modifiable netranking openfield opengl otherworld priorities resourcegeneration resourceharvesting score scoreoriented spacefaringage supervisorprotagonist survival timecompression towerdefense tutorial waves widescreen | labelimageminimize | |
Jamestown | Final Form Games | 2011 | 17thcentury achievements achievements-public alternatetimeline colonialera difficulty difficulty-punishing extraterrestrial humblebundle license-crossplatform mars mp-campaign mp-cooperative opengl resuscitation retro steampunk steamworks technofantasy | labelminimizeminimize | |
Jesus in Space | Wisdom Tree (Sunday Software) | ? | aliens christian extraterrestrial ichthyoids osx otherworld robots underwater | labelminimizeminimize | |
MegaMek | author | 2005 | 4thmillennium battletech control-individuals extraterrestrial future grid grid-hex java license-gpl mecha otherworld traditional walker walkers | labelminimizeminimize | |
Miner Wars Arena | Cosmi Corporation (Keen Software House) | 2012 | 2090s 21stcentury extraterrestrial future space steampowered vrage-engine | labelminimizeminimize | |
naev | naev Team | 2011 | darkspace extraterrestrial gangs genderchoice openal opengl opengl-1-1 osx osx-10 osx-11 osx-6 osx-7 osx-8 osx-9 outlaws ppc rebellion sdl shopping space spacecraft spacecraft-small upgradesystem uvl-osversion vorbis x86 x86-64 | labelminimizeminimize | |
Offworld Trading Company | Stardock (Mohawk Games) | 2016 | alphafunding extraterrestrial fogofwar grid grid-hex humblestore loans marketfluctuation mars steampowered trading tutorial | labelminimizeminimize | |
Out There Somewhere | Moonshot Games (MiniBoss) | 2014 | 21stcentury aliens extraterrestrial gamemaker langbrazil-port mandatoryloss steampowered teleport underwaterwalking | labelimageminimize | |
Planet Stronghold | Winter Wolves | 2011 | androids aristocrats automap bodyarmor chapters classbased combatmode damagetypes dialog-sentences difficulty download energyitems energyweapons extraterrestrial firearms future genderchoice healingitems hitchance interactivedialogs inventory narrativedriven optionaltasks perchararelations powerfoci psychics pythonlanguage renpy robots romance rookieprotagonist saveanywhere spacefaringage steampowered targetident threatsystem titlementioned titularlocale tutorial unlimitedammo visualnovel xp-shared | labelminimizeminimize | |
Quake 4 | Aspyr Media (Raven Software;id Software) | 2006 | alienplanet aliens ammomagazines anticipatorystockpiles autosavepoints cipherlang controllablehelplessness cyborgprotagonist cyborgs dingy dissolvingcorpses driving elevators emweapons extraterrestrial fatties fightfirewithfire firearms firstpersonshooter future gore healingstations heavyspecularity hovertank hovervehicle humanresources idtech4 jumping militantprotagonist militaryfiction multilingual npcrefill oneofmany oneoftheenemy openal opengl peopleresources plasmaweapons quake-series robots saveanywhere scientists serious shadowvolume singledout spacefaringage strogg tank tanks uselessallies walking zip | labelminimizeminimize | |
Red Faction | THQ (Volition) | 2001 | 2070s 21stcentury alternateattack ammomagazines anatomicdamage bombs bossbattles cdrom civilianprotagonist commercial cyborgs destructibleenvironment difficulty difficulty-ingame driving elevators extraterrestrial falldamage firearms firstpersonshooter flamethrowers future geomod-engine giantmonsters grenades humanexperiments industrial-setting keyboard license-proprietary locationaldamage macos8 mars mine mouse nanotechnology nonlinear opengl osx politicalcorruption powerplant ppc ppc-g3 rebellion rebelprotagonist redfaction robots rockets saveanywhere secrets sequence-stealth shields spacefaringage splatter stunning stunprods submarine subterranean suppression swimming thermalweapons titulargroup tunnelborer tutorial underwaterdiving | labelminimizeminimize | |
Risk of Rain | Chucklefish (Hopoo Games) | 2014 | abilitycooldown adv-objects adv-static aimdirlimit blankprotagonist blindacquisitions bossbattles bossmeter charging classbased colossi consistentdamage criticalchance crowdfunded damageinfo damageovertime demo difficulty-time dodging encounters-popup endlessopposition enemyhealthdisplay extraterrestrial falldamage firearms flatterrain flyingjellyfish gamemaker giantcrustaceans gianthumanoids giantmonsters giants giantworms healthdrops healthpickups healthregen humblestore humblewidget indie invincibilityframes isolatedlocale itempickup-attract itempickup-auto jumping jumppads knockback ladders leveluprestoration limitlessenergy mapgenerator monsters mp-cooperative mycoids openal overheal overpenetration paidkilling passivebonanza permadeath persistentprogression pixeldoubling playerstats powerups prematurechallenge randommaps sauroids score sdl shopping skeletonkey steampowered stranded stunning teleport tooltips toxins undefinedelements unknownpast unlimitedammo unlockable-characters unlockable-classes unlockable-items upgradesystem vorbis walking waterfalls xp-drops xp-kills xp-objects | labelimageminimize | |
Rochard | Recoil Games | 2011 | bloodless bodyslamming caricature casino chapterreplay chapters cliffhanger collectibles crystals elevators explosives-sticky extraterrestrial fallbackweapon fallimpact forcefields gimmick gravitycontrol grenadelaunchers gunclubbing healthregen healthregen-fast healthwarning independentaim instantkillers jumping killingblow ladders lamp lawenforcers low-g mine npcdeflection oldskoolsurveillance outlaws overheating physics powerthrow pseudo3d remotedetonators robots ropeswinging screenshake secrets spacefaringage spacestation titularcharacter unity-engine visualizedtrajectory walking | labelminimizeminimize | |
Shadowgrounds | ? (Frozenbyte) | 2011 | 2090s achillesheelfoes adv-ptdistr alieninvasion aliens alternateattack ammomagazines assaultrifles automap autosavepoints beamweapons bossbattles burrowers chemicalweapons cloakednpcs colony cyborgs dark diaries distortedvision dodging doors electricweapons elevators energyweapons engineerprotagonist entangled eviloverlord explosiveobjects extraterrestrial fallbackweapon firearms firstcontact flamethrowers future ganymede giantmonsters grenadelaunchers handguns healthpickups humblebundle idlenoise insectoids interspecificconflict itemglow lamp leveleditor militarybase mine missionbased moon objectiveindicator oldskoolsecurity otherworld playerprofiles precisionrifles radar reload-auto reload-manual researchfacility restorepower rewardingvandalism ricochetingattacks rockets rotaryguns serious shotguns skipnoninteractive spacecraft-location spacefaringage stocksounds subterranean teleporters thermalweapons unduehaste upgrades-permanent upgradesystem walking weaponupgrades xp-kills | labelminimizeminimize | |
Shadowgrounds Survivor | ? (Frozenbyte) | 2011 | 2090s adv-ptdistr alieninvasion aliens alternatingprotagonist assaultrifles bossbattles burrowers cloakednpcs controlconfig cyborgs dark difficulty distortedvision doors download entangled explosiveobjects extraterrestrial fallbackweapon firearms flamethrowers fmod future ganymede grenades handguns healingitems healthpickups humblebundle insectoids interspecificconflict itemglow lamp leveleditor lighthearted missionbased moon multikeyboard multipointer otherworld physx plasmaweapons playerprofiles rewardingvandalism rotaryguns ruins secrets sewers shotguns spacefaringage thermalweapons traproom upgrades-permanent upgradesystem walking weaponupgrades xp-kills | labelminimizeminimize | |
Space Colony | Aspyr Media (FireFly Studios) | 2004 | afterearth extraterrestrial future milessound otherworld resourceharvesting | labelminimizeminimize | |
Space Pirates and Zombies | MinMax Games | 2012 | achievements achievements-public adv-ptdistr armorpenetrators autosavepoints autoturrets beamweapons bioships bombs boosters bossbattles brigandprotagonist cannons cargojettisoning changinggoals cloakednpcs cloaking componentjettisoning damageinfo download dronebays empweapons enemyhealthdisplay energyshields energyweapons escapecapsules explosiveobjects extraterrestrial factions fauxserious fictionalelement flatspace future guidedweapons hatchers humblebundle interplanetarytravel interstellartravel itempickup-auto karmiccreatures knockback license-crossplatform loadingnonsense locationaldamage marketpreview mines npcstrife openal opengl outlawprotagonist overburdening overpenetration pointdefenses quarantine radar resourceharvesting retrofitting rockets secretconflict sequence-defend sequence-timed shieldbreakers shopping space spacecraft spacecraft-large spacecraft-medium spacecraft-small spacefaringage spacefriction spacelanes spawners spaz-series splatter stealth steampowered targetident taskgenerator timeskip tips torque2d tractorbeams treachery tutorial vehiclecustomization vorbis xp-objects zombies zoom | labelminimizeminimize | |
Star Control | Atari (Toys for Bob) | 2012 | 22ndcentury aliens darkspace extraterrestrial future gog humanoids machinecivilization militantprotagonist mycoids osx osx-6 space spacecraft spacefaringage spacelanes starcontrol starfishaliens story-none suicideattackers war warptravel x86 | labelminimizeminimize | |
Star Control 2 | Stardock (Toys For Bob) | 2012 | 1life 2150s 22ndcentury adv-none aliens amoeboids antivillain apocalyptic astrophysics autozoom beamweapons cannons combatmode crystalentities darkspace deadends dimensionaltravel eldritchabominations energyweapons evilisgood extraterrestrial fuel future geneticmemory gog humanoids inorganics insectoids interactivedialogs interplanetarytravel interstellartravel machinecivilization metagaming miscommunication mycoids neutralnpcs peopleresources perverts plantcreatures precursors premadeprotagonist progressingworld secondaryconflict sentientplants shopping space spacecraft spacecraft-medium spacefaringage spaceflight speciesuplift starcontrol starfishaliens suicideattackers superguns timelimit unattendedevents universallanguage war warptravel xenophobia xp-none | labelminimizeminimize | |
Star Control 3 | Stardock (Legend Entertainment) | 2012 | aliens apocalyptic blacksheep combatmode crystalentities darkspace difficulty-single eldritchabominations endtime extraterrestrial fuel future gog hintsystem humanoids inorganics insectoids interactivedialogs interplanetarytravel interstellartravel keyboard machinecivilization malapropisms milessound mouse mycoids neutralnpcs precursors progressingworld robots saveanywhere space spacecraft spacecraft-medium spacefaringage starcontrol starfishaliens stopmotion thedestroyer timecompression unattendedevents viciouscycle voiceovers warptravel | labelminimizeminimize | |
Star Trek: Elite Force II | Aspyr Media (Ritual Entertainment) | 2003 | 24thcentury aimdeadzone aliens alternateattack autosavepoints beamweapons cdrom cyborgs detector energyshields espionage extraterrestrial firstpersonshooter future hacking healthbuffer humanoids idtech3 industrial-setting insectoids jokelevel milessound militantprotagonist opengl osx osx-1 osx-2 osx-3 osx-4 osx-5 ppc ppcg3 ruins saveanywhere secrets secrets-levels spacecraft-location spacefaringage spacestation startrek teleport uvl-tiein visionmodes walkingarmory | labelminimizeminimize | |
Star Trek: Judgment Rites | Interplay Entertainment (Interplay Productions;Triton Interactive) | 2015 | clickadventure color-8bit dosbox download extraterrestrial future keyboard mouse nonnative opengl osx osx-7 startrek startrek-engine tvseries uvl-confusable x86 | labelminimizeminimize | |
Starcraft II: Heart of the Swarm | Blizzard Entertainment | 2013 | 2500s 26thcentury 3plusfactions achievements aliens ambientcreatures antiheroprotagonist asymmetricfactions autosavepoints basebuilding battle.net biogrowth bioships builders burrowers chapterreplay colorblind combatstilettos control-individuals cpplanguage crystals datastreaming deployables depthoffield difficulty disproportionalworld drm drm-activation drm-login enemyhealthdisplay episodic extraterrestrial femaleprotagonist finiteresources fleshvssteel fmod fogofwar forcedlevelend future gamemodediscrepancy garrisons glowingeyes grouping groupmind harvesters hatchers havokphysics humanoidprotagonist hybridprotagonist hybrids insectoids inversekinematics larvae leaderparticipation leveleditor levelselection license-crossplatform magicalrealism metamorphosis micromanagement mitoticcreatures mode-challenge mode-skirmish modsupport monsters mp-ffa mp-lms mp-matchmaking mp-ranked mp-teams multilevelsecurity multipleworlds mutuallyexclusivepowerups netranking nuclearsolution optionaltasks otherworld paidmods prologue proprietarynetwork psitech psychics rating-pegi-16 recruiting researchfacility resourceharvesting revenge robots saveanywhere sciencefantasy selfupdate sequence-timed space spacecraft-location spacecreatures spacefaringage spawners splatter ssao starcraft taskqueuing tasktracker technofantasy tilebased tropic tutorial ugc unitlimit upgradesystem voicechat volcanic war warfare-air warfare-land wargame waypoints weaponsplatforms wetland windowrestore wintery | labelminimizeminimize | |
StarCraft II: Wings of Liberty | Blizzard Entertainment | 2010 | 2500s 26thcentury 3plusfactions achievements aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding battle.net biogrowth bittorrent builders burrowers changinggoals colorblind compplay control-individuals datastreaming demo disproportionalworld drm drm-activation drm-login episodic extraterrestrial fogofwar future gamemodediscrepancy garrisons grouping groupmind harvesters hatchers healing infantry insectoids intermissions inversekinematics landvehicle leveleditor license-crossplatform magicalrealism mecha metamorphosis micromanagement militaryfiction minimumrange modsupport mp-demo mp-ffa mp-lms mp-ranked mp-spectating mp-teams multilevelsecurity multipleobjectives netranking nonlinear npcstrife opengl otherworld paidmods penalcolony proprietarynetwork psitech psychics rebelprotagonist recap repairing resourceharvesting sciencefantasy sequelhook shallowwater space spacefaringage spiderbots starcraft structureexpansions structurerelocation superprototype technofantasy transformation transportvehicle ugc unitlimit upgrades-transient upgradesystem walkers war wargame waypoints weaponsplatforms windowrestore | labelimageminimize | |
Supreme Commander 2 | ? (Gas Powered Games) | 2011 | 3plusfactions 4thmillennium abilitydependencies aerodyne alternatingprotagonist amphibiousvehicles artillery automatedwar basebuilding beamweapons brains cannons energyshields energyweapons escapecapsule extraterrestrial fmod fogofwar future giantrobots hexapeds humancannonball infiniteresources infinitezoom jumppack karmiccreatures landvehicle markers militaryfiction missionbased mobileshields moho-engine mp-nosaves multihead nanotechnology nostructurefacing nuclearweapons objectiveindicator openended otherworld patrolroutes radar ramparts recruiting repairing resourcecontrol resourcegeneration resourceharvesting robots rockets screenshake secrets-tasks sequelhook serious shadermodel3 shieldprojectors spacefaringage spiderbots supcom-series superheavyvehicles taskqueue-modify taskqueuing teleport teleporting theocracy transformation tutorial unitlimit upgrades-transient upgradesystem veterancy walkers war warfare-air warfare-land warfare-sea wargame watercraft waypoints weaponsplatforms wreckage zoom | labelminimizeminimize | |
System Shock 2 | Night Dive Studios (Looking Glass Studios;Irrational Games) | 2013 | 2110s 22ndcentury adv-intermediary adv-xpdistr airlocks alarmers alcohol alone alteredreality ammomagazines ammotypes ammowarning amnesia antagonistawareness antivillain assaultrifles attrbasedeq automap autosavepoints beepingcomputers biogrowth biotechnology blankprotagonist bodyarmor bodyhorror cacophonicvoice capacity-slots capacity-stacks cheapdeath clanguage color-16bit constrainedlocale creatorvscreation cultfollowing cybernetics cyborgs damageovertime damagetypes dark-limited darkengine derelict detectors diaries difficulty difficulty-ingame dissolvingcorpses doors elevators empguns empweapons endlessopposition enemyhealthdisplay energyitems energystations energyweapons entangled everyonesdead evilgenius eviloverlord explosiveobjects extraterrestrial falldamage femaleantagonist firearms firstpersonshooter fleshvssteel future giantspiders grenadelaunchers grotesque groupmind hacking handguns healingitems healingstations hud-explained humanoids idlenoise immersivesim implants indoors interactivetriggers interlinkedlevels inventory itemdurability itemidentification itempickup-instant jumping keycodes keys ladders laserbolts laserweapons ledges lethalvelocity lightsabers limitedcapacity livingweapons maidenvoyage malfunctioning mapannotation marketfailure mechanicalvoice meleeweapons middleprojection minigames minimap monsters mp-campaign mp-cooperative multipurposeresource mutants namelessprotagonist noenergyregen nohealthregen npcspawning oldskoolsurveillance openclassing openended overcharging parasites pawn peopleresources persistentworld playablecharcreation pointertoggle possessed powerfoci primates psychicpowers psychics radiation recoil recurrence-location reload-manual researching restorepower robots rogueai rp-levelless secondaryantagonist selectivefire sentientmachines sequelhook serious shopping shotguns skillbasedeq smokes souljar sourcecodemissing sourcecodestolen spacecraft-location spacefaringage spectres starfishaliens stealth stealth-light stealth-sight stealth-sound steampowered story-continuous story-dispersed suicideattackers swrender systemshock targetident tauceti technology-theme thx-1138 toxins transhumanism turrets tutorial uipointer unloading upgrades-permanent upgradesystem vendingmachines virtualreality voiceovers walking weaponupgrades weirdscience worms xp-objects xp-progress | labelminimizeminimize | |
The Hive | Skydome Entertainment | 2016 | download extraterrestrial indie insectoids steampowered unity-engine | labelimageminimize | |
The Outpost Nine | Sedoc (author) | 2018 | crteffects extraterrestrial menus steampowered | labelminimizeminimize | |
The Ur-Quan Masters | ? | 2002 | 2150s 22ndcentury aliens amoeboids antivillain apocalyptic astrophysics autozoom beamweapons cannons combatmode crystalentities dimensionaltravel download drone energyweapons evilisgood extraterrestrial fuel future humanoids inorganics insectoids interactivedialogs metagaming miscommunication mycoids neutralnpcs perverts plantcreatures precursors progressingworld sdl secondaryconflict sentientplants shopping space spacecraft spacecraft-medium spacefaringage starcontrol starfishaliens suicideattackers superguns timelimit universallanguage warptravel xenophobia | labelminimizeminimize | |
Unstoppable Gorg | Futuremark Games Studio | 2012 | alienmenace aliens brains enemyhealthdisplay extraterrestrial flyingsaucers intentionallybad license-crossplatform osx resourcegeneration retrofuture solsystem space splittingcreatures steampowered towerdefense tutorial war | labelimageminimize | |
Vector 36 | Red River Studio | 2017 | download extraterrestrial future hovervehicle htcvive mars microtransactions oculusrift osvr steampowered vr-seated | labelminimizeminimize | |
Waking Mars | Tiger Style | 2012 | 2090s 21stcentury acid aliens asianprotagonist autozoom biorobots cave columnarjointing cpplanguage disappearingplatforms extraterrestrial facebookconnect falldamage fasttravel future gog grapplers healingstations jetpack lava mars martians multipleendings noantagonist nocombat nohealthregen npcharvesting quake scientistprotagonist screenshake sdl steampowered systemsdriven undefinedelements vorbis | labelminimizeminimize | |
Warhammer 40,000: Mechanicus | Kasedo Games (Bulwark Studios) | 2019 | aliens combatmode cyborgprotagonist cyborgs doomclock enemyscan energyweapons extraterrestrial grid grid-square guaranteedhits randomdamage robots steampowered tactical tutorial unity-engine uvl-tiein wh40k x86-64 | labelminimizeminimize |